Artifact ideas for the newest book
Artifact ideas for the newest book
Its probably already in the works, but having something like the Mirror from the Equestria Girls movies is an ancient artifact that would work well for a Plane transferring device.
Re: Artifact ideas for the newest book
It hadn't been, but why not?!
- TaliaKirana
- Posts: 263
- Joined: Sat Sep 14, 2013 5:28 pm
Re: Artifact ideas for the newest book
That could be fun. And it's not like artifacts that enable plane-hopping are unheard of. (It would make an excellent plot hook, actually.)
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Re: Artifact ideas for the newest book
With a mirror like that, Ponies could find themselves in the world of the Dungeons and Dragons cartoon or the the kids from said show in Everglow.
- Steel_Prism
- Posts: 210
- Joined: Mon Aug 26, 2013 11:41 am
Re: Artifact ideas for the newest book
It does sound a good idea, I am trying to think up an idea for a Artifact myself.
- ryanwraith1
- Posts: 166
- Joined: Wed Apr 23, 2014 4:32 pm
Re: Artifact ideas for the newest book
have you guys ever heard of HP Lovecrafts short story titled 'The Haunter in The Dark'?
Basically, the plot is that the main character goes looking through an old abandoned church and find a artifact called The Shining Trapozohedron. Like all foolish mortals in Lovecrafts fiction he ends up using this artifact, not knowing what it does, and ends up summoning a monster that is hunting him but can only exist in complete and utter darkness. I don't want to spoil anything else about the story, but a cursed item like this would be fun to use on the players.
Basically, the plot is that the main character goes looking through an old abandoned church and find a artifact called The Shining Trapozohedron. Like all foolish mortals in Lovecrafts fiction he ends up using this artifact, not knowing what it does, and ends up summoning a monster that is hunting him but can only exist in complete and utter darkness. I don't want to spoil anything else about the story, but a cursed item like this would be fun to use on the players.
"The minds of gods are not for ponies to know or to judge. Accept that Sheila has a place for all of us in her grand plan, and be happy in the part you have to play."
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